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Starlight Jewelry Shop

Indie Game Development / Illustration / 2D Animation / Type Design / Music Composition

Summer 2024

In a future where humanity reaches for the stars, the story unfolds on Europa — Jupiter's moon. The protagonist inherits a small jewelry shop, crafting pieces while meeting wanderers and time-spirits alike. Together, they explore realms beyond time, gather luminous gems, and perhaps — reshape the fate of humankind.


Game Loop

Players manage the jewelry shop by collecting and nurturing time-spirits. These beings can be sent into temporal rifts to retrieve gemstones condensed from energy. Players may also purchase material packs and combine them with gemstones to create jewelry that fulfills NPC orders, gaining revenue and reputation. Through continuous exploration, crafting, and order management, players gradually bring the shop into full operation while moving closer to the story’s core, uncovering the hidden world behind the planet.


Mind Map sketch sketch

Time-spirits Card Design

Time-spirits are intelligent beings from alternate dimensions, possessing a unique sensitivity to human desires and a wide range of abilities. They assist players in exploring and mining gems in the temporal rift. The concept is inspired by The Gods Themselves by Isaac Asimov (1972).

Collection & Growth
Time-spirits exist in the form of collectible cards, each with individual base attributes such as Strength, Intelligence, and Inspiration etc.

Strategic Matching
Players assemble teams of time-spirits and dispatch them to sites characterized by specific environmental properties. When team attributes align with the environment, exploration efficiency is significantly increased, raising the chances of obtaining rare or special energy gemstones.


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